06

UI/UX Design

Interfaces your staff and customers understand without a manual. We research how people work, then design screens that fit, and test them before any code is written.

Typical timeline2–6 weeks
PricingFixed price per stage
TeamProduct designer, researcher
After launchDesign support for development
01What we do

Design that starts with how people actually work.

01

Research

Interviews and observation with the people who will use the system every day.

02

Flows & wireframes

User journeys and screen structure agreed before visual design begins.

03

UI design

Clean, consistent screens for web and mobile, in your brand.

04

Testing

Clickable prototypes tested with real users, then refined.

02Who it's for

Products people should enjoy using.

New products

From idea to a tested prototype your developers or ours can build.

Legacy systems

Redesigns for internal tools that staff find slow or confusing.

Growing teams

A design system so every new screen looks and works the same way.

03Deliverables

What you receive.

Everything is documented and handed over. You own the configuration, the code and the data.

  • Research findings and personas
  • User flows and wireframes
  • High-fidelity UI for all key screens
  • Clickable prototype
  • Design system and component library
  • Usability test report
04Typical timeline

Tested prototype in about four weeks.

Research and design for a new web product. Small redesigns take two weeks; full design systems up to six.

W1W2W3W4
Research
Flows & wireframes
UI design
Testing & refinement
Handover
→Next step

Is your team fighting its own software?

Show us the screens that slow people down. We reply within one working day with a first idea.